On the 22nd of June we attended the workshop “Mobility is a serious game”, a one day event organised by Colruyt Group which brought about 100 people together to discuss the future of mobility. On this occasion, the organisers presented “Mobility is a serious game”, an adaptation of our Scenario Exploration System tool.
Following early interest in the Scenario Exploration System (SES) by the Colruyt Group, Prof. Cathy Macharis, head of the MOBI research group at the VUB had contacted us to discover the game. She was leading a group of concerned citizens from different organisations (Koen De Maesschalck, Head of Human Resources for the Colruyt Group, Karin de Schepper from Inland Navigation Europe, Miguel Vertriest from the Network Sustainable Mobility, Guibert Boone from Fockedey and Steven Vandenbrande from Durabrik) interested in the future of mobility from different perspectives. After a successful demonstration of the SES to them, we had provided advice for the adaptation of the tool.
In the first part of the day, after the keynotes presentation by Colruyt Group CEO Jef Colruyt and Prof Cathy Macharis (VUB), we tested the newly developed game. Fifteen tables had been set up that were run in parallel. All participants were then asked to make suggestions to improve the experience. We found the new version to be extremely well done. The graphics are captivating and the game components have been slightly simplified and re-designed. Thanks to this experience we collected ideas that will be taken into account in our continuous work to improve the SES.
After the serious game session, eight issues related to mobility were pitched to the participants. One was defended by Pascal Smet, Minister for Mobility of the Brussels region. They focussed on car-sharing, air quality, multi-modal mobility, mobility hubs and water transport. We were then invited to choose one of these issues and join the corresponding group to reflect on possible solutions. Ideas for innovation in the fields of mobility were brought forward by the participants. For example, in one of the table we discussed how to incentivise car-sharing practices in cities. It was very clear that without cooperation among governments (at all levels), businesses and citizens it would be impossible to adopt such practice at the necessary scale.
This event was yet again a confirmation that the SES is very adaptable. Even a simplified version of the tool such “Mobility is a serious game” (with one board per scenario and looser rules), can be extremely useful to engage a very diverse group of people to discuss constructively about the future of a specific issue.
This post was co-written by Laurent Bontoux